jaisurya-dev-art/rigby2d
Open-source 2D skeletal animation editor for games and film. AutoRig layered PSDs, animate with meshes, IK and physics, lip-sync from audio, render video, export JSON/.skel. JavaScript, Rust, Godot and Unity runtimes. Built-in MCP server for AI assistants. Docs: rigby2d.com/docs
Latest metrics (snapshot 2026-11-07)
| stars | 161 |
|---|---|
| forks | 17 |
| issues | 2 |
| pushed_at | 2026-11-07T03:55:54Z |
History
| Date | GitHub stars |
|---|---|
| 2026-11-07 | 161 |
| 2026-11-06 | 155 |
| 2026-11-05 | 142 |
| 2026-11-04 | 126 |
ADC Momentum: 70/100 (-1 since previous day)
| Growth velocity | 67 |
|---|---|
| Consistency | 100 |
| Recency | 100 |
| Agent demand | 0 |
| Basis | archive |
ADC Momentum (0-100) = 45% growth velocity (stars/likes gained per day in our daily archive, relative and absolute, percentile-ranked within the category) + 20% consistency (share of recent days with growth) + 20% recency (latest push/update/release, decaying) + 15% agent demand (how often AI agents looked it up via our API/MCP this week). MCP servers use release cadence; LLMs use price cuts, context and recency. Recomputed daily; scores marked "bootstrap" use lifetime rates until the archive has enough days. Method
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Details
| description | Open-source 2D skeletal animation editor for games and film. AutoRig layered PSDs, animate with meshes, IK and physics, lip-sync from audio, render video, export JSON/.skel. JavaScript, Rust, Godot and Unity runtimes. Built-in MCP server for AI assistants. Docs: rigby2d.com/docs |
|---|---|
| url | https://github.com/jaisurya-dev-art/rigby2d |
| language | JavaScript |
| license | Apache-2.0 |
| topics | 2d-animation ai animation animation-editor cocos-creator defold film game-development game-runtime gdextension godot-engine javascript |
| created_at | 2026-10-13T07:54:59Z |
| homepage | https://rigby2d.com |
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